UI/UX Design Services

User flows, prototypes, final UI, and design systems - designed by people who also build products, so nothing gets lost between design and code.

Good design is not decoration. It decides whether people understand your product, trust it, and keep using it. We handle the full design cycle for mobile apps, web apps, and websites, and because we also write the code, every screen we hand over is ready to build.

What we do

User Flows & Wireframes

We map how people move through your product before anyone draws a pixel. Clear flows and low-fidelity wireframes make the structure visible early, when changes are cheap and decisions are fast.

Interactive Prototypes

Clickable prototypes in Figma let you test the experience before development starts. You can feel how the product works, show it to users or investors, and catch problems while they are still easy to fix.

Final UI Design

Polished, consistent screens for every state: empty, loading, error, and success. Typography, color, spacing, and motion that fit your brand and feel right on iOS, Android, and the web. For product animations we work with Rive and Lottie, and we draw custom illustrations in-house when your product needs its own visual language.

Design Systems

Reusable components, styles, and rules that keep your product consistent as it grows. A good design system speeds up every future screen and keeps design and code in sync.

Redesign & UX Audit

Already have a product? We audit the current experience, find where users struggle, update outdated interfaces, and improve usability without breaking what already works.

Design and Development Under One Roof

Our core team is a product designer and a software engineer working side by side. Handoff is not a ritual here: what we design is what gets built, with no details lost between tools and teams.

How we work

Every design project follows the same six steps, whether we are designing a new product from scratch or reworking an existing one.

  1. 01

    Discovery

    We talk through your idea, goals, audience, and constraints, and agree on what the product needs to do.

  2. 02

    Research

    We study your users, your competitors, and your existing product if you have one, so design decisions are grounded in reality.

  3. 03

    Design

    We move from user flows and wireframes to prototypes and final UI in Figma, reviewing every step with you.

  4. 04

    Development

    We build it, or if you have a team, we hand off a production-ready Figma file with components, specs, and implementation notes.

  5. 05

    Testing

    We check the built product against the design and test usability, so what ships matches what you approved.

  6. 06

    Launch

    We support the release and stay available for design improvements once real users start giving feedback.

Why OKET

  • The person you brief is the person who designs your screens.

  • Short feedback loops: design changes are discussed and approved in real time, not in cycles of email revisions.

  • Full flexibility in scope, scheduling, and collaboration, whether you need a few screens or a full product.

  • No black-box process: you always know what we are working on, why, and what comes next.

Technologies we use

  • Figma
  • Sketch
  • Rive
  • Lottie

FAQ

How much does UI/UX design cost?

It depends on scope. A few screens for an MVP is a very different project from a full redesign with a design system. We scope the work together in a free consultation and agree on the exact deliverables and timeline before anything starts, so there are no surprises later.

How long does a design project take?

It depends on the size of the product. An MVP design is typically faster than a full product with a design system. After discovery we give you a concrete estimate for your specific scope.

Can you redesign our existing app instead of starting from scratch?

Yes. We audit the current product, find where users struggle, and update the interface step by step. Improving existing products is one of our core services, and we keep what works while fixing what does not.

Do you only design, or can you build the product too?

Both. Our core team is a product designer and a software engineer, so we can take a product from wireframes all the way to release. If you have your own developers, we hand off clean, organized Figma files they can build from directly.

Can we see examples of your work?

Tanaroom, our language-learning app, was designed and built in-house - it is free in the App Store, so you can judge the UX, the illustrations, and the polish directly. Most client work is under NDA, but we will gladly walk you through our process and approach on a call.

Ready to design your product?

Book a free consultation. We will look at your idea or your current app and tell you where we would start.

Contact us